Thursday, December 1, 2011

Game Review: The Elder Scrolls 5: Skyrim

Hi everyone. Its been a long time since I posted on here. Life's been very chaotic and busy since my last post but I finally have time to write up another review. Scratch that. That's not really true. I really still don't have time with the sheer amount of great games having been released in the last few months but I feel like I really need to write a review for Skyrim. I have not finished this game by any stretch of the imagination. If anything, I've barely managed to scratch the surface. And that is exactly the problem. Understand this before I begin, I'd rather be writing this review of the game then actually playing it.

Skyrim is one of the huge blockbuster games to come out this year alongside Batman Arkham City, Call of Duty Modern Warfare 3, Battlefield 3, Assassin's Creed Revelations, etc. Many people are already quite familiar with the Elder Scrolls series and of course will dutifully pick this game up like the sheep they are. But to start, this game is a massive open world action-RPG. You can go anywhere and do anything you want. The graphics are stunning and there are so many playstyles and options available to you from the start. It's truly a breathtaking game that will leave you in awe.

At least, thats what the developers wanted everyone to believe.

This game is developed by Bethesda games, which is known for other superb games such as Fallout 3, Fallout: New Vegas, and Elder Scrolls IV: Oblivion. You might see a trend there. They are all massively open world action-RPG games that let you do whatever you want. But thats probably one of the biggest flaws of these games. Doing whatever you want on paper sounds like a fantastic idea but it ends up falling short. Which would you rather do in an action game: be able to do a triple front flip over an enemy to strike at their back or steal a bunch of wooden plates that are worth 1 gold? Probably the triple front flip. Skyrim is huge, no doubts about that, but just because it is huge doesn't make it better. If you only had one town in a game that you could mess around in, you'd probably get tired of it quickly. Bethesda's answer to that is well, lets make a hundred towns and scatter them all over the map, and we'll make them very far from everything else. Now you are still doing the same monotonous and meaningless stuff you were doing initially in the game, but now just in a larger area. That doesn't really increase fun factor. My biggest complaint with this game (and with all the bethesda games really) is that there is TOO MUCH of nothing to do. From an observer's standpoint, in one town you could very easily find a hundred wooden plates. You can take all of them and sell them for a sheer profit. But they are worth 1 gold. Thats not much profit when everything you slay in the world drops 10-60 gold at a time. Why bother stealing those plates? And I know no one out there is actually taking those. So why are they there? Do they server a purpose? Is there a quest later on that I haven't gotten to yet that asks you to retrieve some number of plates for a quest giver? I highly doubt that. Most of the game world is taken up by useless junk to give the impression of freedom and that the game world is large. I'd rather you conserved that space and added some more core game mechanics.

And that is something that this game does do correctly. The leveling up and skill system is perfect in its execution. You get experience for the skills you actually utilize (if you use destruction magic all the time, that skill will level up more and in turn, grant you more exp to your character level.) When you level up you get to choose whether you would like to increase Health, Stamina, or Magic. From there you also get to choose a perk in any of the skill trees such as making pickpocketing people 20% more likely to succeed. However every perk has a skill level requirement. An example is sneaking. At Sneaking lvl 20 you can choose the perk to make you 20% less likely to be seen when sneaking. Now that perk can be upgraded 5 times all the way to 100%, but if you haven't reached skill lvl 40 you can not get the next level of that perk. The system works really well and is very interesting. The only problem with that is that the system can be taken advantage of to a DRASTIC degree. I'm lvl 37 in the game, almost lvl 38. I have done almost no quests. I just stored up about 2000 gold and went to a particular skill trainer in the town of Whiterun. He trained me in one-handed weapons til I had no money left. I then let him turn around (or in most cases go back to sleep) and then pickpocketed my money back. If the chance of success was low I saved my game and would constantly quit and reload until he didn't notice me stealing from him. One successful steal from him raise my pickpocketing by 2 lvls. It wasn't long into the game before my pickpocketing skill was maxed out. Nifty trick, and it leveled up my character fast (I must've been at least 30 by the time I finished doing that.) The thing about a huge game like this is that there needs to an incentive to explore every facet of the game and to engage in the world around you and I strongly feel like the game fails to do that.

Before you cry fowl, I love RPGs. My favorite game of all time is Chrono Trigger, a classic SNES RPG. I'm no stranger to long games and/or extensive quests and sidequests. But Skyrim takes it to another level to where it just gets repetitive. After you fight your first dragon in the game, which is one of the "great" mechanics, it's no longer an enthralling experience. You see another one, you kill it for its power and loot, and you continue on your way. No big deal. No big deal?! In every other game I've ever played that has included dragons, they are not easy to kill at all. They are usually the toughest opponents in video games and this game kind of bastardizes them. They are no more difficult then a pathetic wolf in the wild. That truly saddens me. Giants in this game have proved to be harder to kill the dragons. When did that happen?

And the biggest gripe of all, is that this game is made by Bethesda, a company more famous for its countless bugs in all their games then for anything else. This game is no exception. There are bugs that make the environment look awful with textures not loading or coming out blurry, bugs that allow you to steal EVERYTHING in a building if you just put a basket or pot on everyone's head (apparently AI can't see through baskets and pots), bugs that can utterly break the game for you. If this was Bethesda's first console game then fine, I understand that you are new to this designing a game for consoles thing. But this is not the case. After 3 games, that are literally the exact same game in terms of game engine and gameplay, you'd think that they'd have figured some of these glitches out and known how to look for them. Nope, not only do they still have glitches, they still have the same damn glitches. Do you understand how ridiculous that is? That is a game designer telling you they don't give a damn if the game is broken. That is sloppy game design and that is something I cannot abide by.

Even though I've bashed this game quite a bit, all in all it is fairly good. But thats only if you can see your way past all the flaws. Me? At this point, with all the games that have been released, I don't have the time to drop 100+ hours in a game with so much random crap in it. I'll finish the game, in terms of completing the main quest, but that is pretty much it. And who knows when that'll be. It took me a couple years to finish Oblivion and Fallout 3 (even though I loved Fallout 3, i waited for all of the dlc to release before I finished it) and I imagine the same will be said for Skyrim. There are too many better offerings out there that aren't glitchy and that have a more focused goal. Skyrim is the ADD child's RPG.

The Elder Scrolls V: Skyrim gets a 70 out of 100

Sunday, October 23, 2011

Favorite TV shows - (6-10)

Here we go, a continuation of my favorite TV shows, it would have been wise of me to do it in a better order, but this is me and i always like to keep people guessing, here we go for numbers 10 to 6!

10. Star Trek: The Next Generation (1987)
I was born into a Star Trek family, my parents watched the original series when it was on and made me watch the movies that followed it. As i got older, i would watch the Next Generation and it was the first star trek series i watched. I still consider it to be the best of the best when it comes to the series as a whole. I love every minute of it.

9. Seinfeld (1989)
As with Star Trek, i was born into the world of the show about nothing. This show was funny, and was nothing like anything ive seen before. I cant say anything else about it, but it is good it ended when it did or it could end up like simpsons.

8. Ren and Stimpy (1991)
With many shows of the 90s, there was a bit of controlled gross out humor. I wonder how and why my mother let me watch this show as a kid. I asked her sometime ago, she simply said, she liked it too. Whats not to love about this show, i mean really. It was funny, it was silly, and it was a point of my life when i was discovering amazing shows.

7. Mystery Science Theater 3k (1988)
I started to watch this show in the mid 90s, when i discovered it one saturday morning on the Sci Fi channel. I love the movies in this show and i would always watch it even without the riffs. The characters were likable and funny too. Some of my favorite jokes were from this show.

6. Legends of the Hidden Temple (1993)
Made in the middle of the great game shows of 90s Nick, this show was one of a few shows i always wanted to be on. I dont think it can ever be replicated in the way it was made. If they remade it, ill give it one episode, if it fails, i wont watch it. This would be the test of the lifetime. I cant watch much of 90s tv now, mainly because it reminds me of how old i am, but with this show, i dont care.

Wednesday, October 12, 2011

Awesome Games in the 21st Century: Okamiden

I got a 3DS.  Damn you, Tenchi.  You have convinced me for the last time!


But god damn it, this game is adorable.  It's the sequel to Okami, which kind of freaks me out a bit seeing that most games like this are not direct sequels.  The gameplay is pretty nice, and with the drawing ability for this system, how can you not make this game for the DS?
Yeah this game is a DS game.  Unfortunately I didn't buy a 3D game right away, but because I was in love with the gameplay and storyline of the first game, I really wanted to see what the sequel had to offer.

One thing that's hilarious is that you get different kids riding on Chibiterasu's back the entire time.  You get attached to one guy, who also fights, then have to immediately get used to another one and complete a dungeon.  Not that bad of an idea, but I was so used to the fact that the first character, the son of Susano, would be there the entire time.  Then some mermaid thinks it's alright to just climb on up and hang around for a while.  Freeloaders...

Story's not that horrible.  Rarely there are mentions of the previous storyline except if you read the history scrolls, but reoccurring characters do show up every now and then or at least get mentioned.  The world map also expands like it has been a while since the last game ended.  New places are discovered along with new areas within some of the familiar lands. 

The battle system is also very different.  Like I said before the different partners also fight but usually at the end of your combo.  You also get graded for how much they fight at the end of the battle mode like it does in the first game.  Your partners also have abilities to walk towards different switches or weird terrain that the puppy Chibiterasu normally can't walk over.  This also comes to play with some different brush techniques made for this game that the original didn't have.  Funny thing is all of the brush gods have kids, too, so you get these cutscenes after constellation drawings of these baby versions of the gods doing something clumsy and stupid.  So far I have run into about two different techniques that are new to the series, and it adds more activity to the drawing modes in the game. 

Overall, without finishing it, I find it engaging but with not as much depth as the original had. Sometimes you'll find yourself flying through the game and other times getting stuck or skipping a few boring cutscenes.  But there are tons of treasures to find and other sidequests to do that could probably give you a break from the linear storyline. 

Friday, October 7, 2011

Occupying Blind Faith

Normally I wouldn't publish a political post because I live in New England, where Conservatives like me are outlawed by the population's general Liberal/Democratic ideas, but I feel that I should let my voice be heard in some sort of forum.

What we have here is a list of demands the occupiers on Wall Street published more than a week ago.  Now let me say, this is the most diverse list of anything I have ever seen.  No specific goals that are centric around each other, but they have clearly been given a lot of thought to start maybe a revolution.

Now being conservative, whenever I see something about rights being pushed, I get nervous not because I don't like them (hell, I'm a minority and I would love to be equal as any other person), but generally this won't cut down racism or sexism in personal minds at all.  I do get that ladies will be able to sue if a problem raises at work or maybe just in public that is offensive to their gender, but I'd say that pushing for rights won't make issues go away so simply.  I do encourage their spirit, but you can't make a balanced world because everyone is human and bias.  Being protected by law is great, but you can't be protected in every aspect.  Life is unfair and should remain that way so we can learn and get something out of our experiences.  But I understand this isn't the angle they are going for, but it will all eventually boil down to this in my eyes.

Free college education.  What the fuck?  I mean yeah college is expensive, but how the good Lord will college be able to pay for all their expenses without charging anything?  How about we just change it to college being more affordable?  Or have some sort of grant rules or scholarships?  But these are business related places, and again, conservative!, people like me usually go for as little government and business relation as possible.

Free borders also concern many especially those who are in fear of population growth that will lead to too many people living in one area and not that many resources to go around.  But the environment friendly demand doesn't really put me off that much either, but my only concern is where are we going to get the money to get started with this?  Although we do have a lot of research done, just obtaining the technology needed is going to dig us into a debt hole again.  However there are some slightly affordable alternative energy systems, but if you think about it solar panels are really expensive and will take about two years to pay off for itself.  Not that affordable for most so what would the cost of bigger projects be?  And because I'm not very informed with healthcare, I'm not going to touch that fire without knowing more.

So all in all there is a reason why this protest is very dangerous especially with demands that seem to go through the roof.  While their main reason of doing this is to stop cooperate greed, some of the demands that have been hung onto the list don't necessarily directly relate to the issue these protestors want to solve.  God bless them for putting themselves out there, but most of these demands are way bigger than what they think.  This might enrage some of you, but I personally think these need to be more specific and not so generalized in order to get anywhere.

Monday, October 3, 2011

Top 5 Favorite TV Shows

Since Doug Walker of tgwtg.com did his personal Top 20 TV shows, i will talk about my top 5 TV shows of all time which i can say i have a personal attachment to. Ill prolly do a vlog about this to go more into detail, but this is my top 5 favorite tv shows, why top 5, because i am not witty enough to do a full top 10.

5. Futurama (1999)
What can i say about this witty and great program. The characters are funny, the stories are funny and everything about them is just fuuny. I know a lot of people would pick Matt Groening's other show "The Simpsons" but with the way that shows been, ill always choose Futurama. I love all the characters, and one of the rare shows i can actually give a damn about them as well. Other shows i just dont care enough to really get into the world it portrays. This is the gem of the show and i hope that they continue on with the new episodes.

4. Home Improvement (1991)
This show features some of the best comedy for its time. Tim Allen as a do it yourself, tv show host and father/husband who constantly screws up and has to seek help from the wise man next door, this show was a great addition to my childhood as i would watch it always. This was an amazing show for a number of reasons, but most of all it teaches a lesson. This show always had conflicts that our never asks for direction stereotype male character has to fix and sometimes he never has the answer for it, so he goes to seek help. Proves that we all need a little help once in a while.

3. The X-Files (1993)
I was a huge fan of extra terrestrials, UFOs, government keeping the existence of these from us as a kid and this show fueled it. This to me was the quintessential show for anyone who was into this. You wanted the main characters to fall in love, you wanted to see them get out of any situation they encountered, they just were that likable. An old nickname of mine comes directly from this show, well, people on the internet called the character this, and seeing that i took it over. Just a fun show to watch.

2. Undergrads (2001)
Oh man, this show was my hopes and dreams of college life. Then i went to a community college and i didnt live at my four year after. This show was me in its purest form. I had a lot of expectations going into college, and i didnt get any of them. But this was a super entertaining show, and i cant say enough about it. It was just that good. Only on for one season, it covered everything i might encounter in college, but never got to. It has a huge fan base and could get a second season if the fans all band together and raise money for the creator so he could make another one. Its up to you fans, get on that!

1. Arrested Development (2003)
Well, this list should be favorite comedies, but this show is just too funny. The characters, situations, everything, it is in my eyes a perfect show. I can not say anything else about this show. Just watch it, give it a shot and enjoy, thats about it. It is a great cast with great writing. Funniest show on TV you didnt watch.

Honorable mentions:

Any of the Nicktoons of the 1990s: Just because i grew up on these shows do not mean they are on my top 5. If i did a top 10, you would see maybe Doug, Ren and Stimpy, and Roccos Modern Life. But they are NOT my favorite shows.

Doctor Who: Surprised? from all the talk ive done about how much i love this show? Well, its a recent show ive gotten into. I got into it late 2010 and ive only been into the show for about less than a year. It wouldnt be fair to put this into top list if i only been a fan for a year, the top 5 are shows i watched all the time over the course of 10-15 years.

Any of the Toonami or Adult Swim shows: i like them but i wouldnt say they are favorites.

thats about it, and as always,

The Duke Abides

Friday, September 30, 2011

Stupidest Ideas in the 21st Century: Game Related Movies

I'm not talking about video game related movies; I'm talking board game related movies.  Battleship huh?  Really?  Are we really going to take a step in that direction?  I mean there are thousands of books that could be made into great movies, but I guess board games are way better.

So yes this is not a lie.  If you haven't heard already (it was all over the Internet news sites), Battleship is going to be a movie.  Great idea, Hollywood.  But honestly even though many are upset over this, we have no idea if this will be a hit or not.  But I swear to God, if I hear "You sunk my battleship!" anywhere in this movie, I'm going to strangle the nearest person sitting next to me. 

But another movie that is also looking as a board game rip off is Real Steel, which many believe to be a version of Rock Em Sock Em Robots.  Now I can sort of see why toy/game movies are starting to become a norm now.  If you think back to the announcement of Transformers, people laughed in Bay's face.  But after just a week of that movie being out, it was a HUGE blockbuster.  And it also spawned to "successful" sequels (successful in quotation marks because some will argue). 

However, Transformers was also a show not just a line of toys made.  These other movies; no television shows at all.  So these game movies...it could be a waste of money.  Or the best idea ever.

But I'd like the differ.

Monday, September 26, 2011

Awesome Games in the 21st Century: Infamous

Damn I am so late in the game here...

But I really want to blog about Infamous.  While this game was released years ago and the sequel has also came out, the game was up for download on Marketplace as a welcome back package.  After not playing this game and playing this game, I have to say that I was really getting into it until the last boss.

I won't go into storyline since I'm pretty sure everyone knows about this game already, but I will go over what I do like about it and what I don't (final boss mostly).

So I love the sandbox aspect of the game.  It's really hard finding a good sandbox these days besides Borderlands and Dead Island (there will be a review for this soon, too).  Most games today are very linear, and it makes you forget about the good old days with optional quests and running around the city healing people.  Well maybe there really aren't a lot of games where you just...heal people, but Infamous really does give you enough sandbox play without being too big.

The powers and upgrades work well; experience isn't exactly given to you neither is it too out of reach.  But while some powers are useful, I haven't really found that much time to charge up that "cannon" power.  Just takes too long.

Now the biggest part that pisses me off: final boss.  Isn't it funny that the rest of this game doesn't have health bars for any boss except this one?!  It takes a long fucking time, too, and I haven't got around to beating it, but patience really gets tested during this fight.  Otherwise I was able to get all the drop deads and finish all of the missions on the first two islands.

Some missions are kinda crazy such as the "tower defense" missions.  I must have died about three times each before I got the hang of it, but other than that, I feel that the missions are well diverse, giving you a break every once in a while, and of course, not that hard to complete although they do get a lot more challenging.

Now what would be so bad ass is if Jason Statham played the role as Cole if this ever becomes a movie.  I was driving somewhere yesterday and thought how awesome it would be if Infamous was made a movie, but unfortunately I feel that the only way if it was successful is if the director will follow the original story line and not screw up by using their "creative plot device skills".  Although there is some room to have these plot devices, but just not in the entirety of it.

Alright pretty much a random blog post but just wanted to get something up here.  We've been a little slow lately with all of our projects.

Wednesday, September 14, 2011

Over 100

Well Duke pretty much cut the cake by posting our 100th post, and by the way it is almost a year since Your World in Hard Copy was made.  Anyway here are some updates for the future!  Meaning really just...one thing:

AHA!  You see that?  Well that's like two of us from Port 2.  The other guy was just part of this project...

Anyway post-production has started and hopefully will be done pretty soon for Tenchi's first Dragonsoft project Lord of Video Gaming, a short fan film on some super top secret plot lines.  Regardless everyone has worked hard to do this despite some actors with lack of experience (*coughs and points to myself*), but hey.  It was fun.

According to Tenchi he will be posting this project up on Gametrailers eventually when the whole product is done and everyone who worked with this is able to do a full screening of the finished project.  I don't have any clips for you besides pictures in our Flickr Account! 

More information will be updated including links to Dragonsoft's short film.

Monday, September 12, 2011

Rockstar Uproar Festival featuring Avenged Sevenfold, Three Days Grace and Seether review

I had the distinct privilege to attend the 2011 Rockstar Uproar Festival on 9/11/11. I was mainly going so my girlfriend wouldnt kill a friend of hers who kinda forced her into going to it. I agreed to go since i liked a few of the bands playing so it wasnt that much of a bust for me.

The venue is the old Meadows Theater, now named the Comcast Theater. I am never a huge fan of venues that have corporate sponsors like this, but it was nice to be there again. I havnt been there since 2001 when i attended 104 Fest (found this, a video of the band tHrOnE, who were amazing at this show). The place changed slightly from what i can remember, but it was still the Meadows Theater.

The bands other than the main headliners i didnt really care about much, many of them i didnt know about to begin with. Bands like Bullet for my Valentine, Escape the Fate, Sevendust, Black Tide, Art of Dying, Hell or Highwater, made up the lineup of this fest, wasnt overly impressed with their "darkness and damnation" look and heavy guitar distortion rifts many of these hardcore bands are, never was. My girlfriend, as girly as she is, is darker than these guys by a longshot, come on, she went to school for funeral service management.

I was happy to see Seether and Three Days Grace. Was a good show overall. I actually dont remember a lot of Three Days Grace songs other than their singles from 2003 when i first found out about them. Seether i saw back in 2001 at 104 Fest. I got to say, Three Days Grace, gave the better performance of the night. Their energy on stage was second to none. They even attempted to pay tribute to those who lost their lives on 9/11/01. They where only interupted by chants of "USA USA!" which to me was incredible.

By my standards, a show can be one of two things, an enjoyable night and a great crowd. While i didnt like the crowd much, i liked the night. I didnt like all the kids who think their all hardcore, but that just might be me being an old man. Overall, it was a good fest, but not the best. I think the band lineup could have been better though. I found it was kinda off being 9/11 and there was a night of bands that had death in their names.

i give the Rockstar Upraor Festival: 3.5 out of 5 Stars

Saturday, September 10, 2011

Jeff Hardy Returns...Again

Jeff Hardy came back two Thursdays ago on TNA and then appeared this last Thursday on television announcing his request for another chance from the fans.  Question is, will wrestling fans still forgive him?

This isn't the first incident when Hardy was pulled out of his job due to his own personal problems.  While he did have some needed time off before working for TNA for the first time, Hardy was also under two suspensions throughout his career in TNA and the WWE.  Hardy came back from his suspension in 2008-resulting to being pulled from Money in the Bank at Wrestlemania-and announced that he was ready and willing to wrestle again and had a very successful series of events for himself such as winning the WWE title.

He went back to TNA in 2010 during the first live edition on a Monday.  He won the Heavy Weight title and was top card for the greater part of that year.  During Victory Road, Hardy was found in his trailer stoned and still competed in his title match.  While he did only last about a minute, fans and officials were more than just angry with him, and he was let go from his duties.

But now he's back, again.  The drug bust he received from more than a year ago finally went to court, and he received a 10 day sentence, probation, and a fine of $100 k.

He came back announcing how deeply sorry he was for giving up on himself especially at Victory Road, a pay per view fans around the world have ordered and attended.  But now that he is back, fans are questioning whether to give him that extra chance.  While the ending of the taping to TNA this week had a chant in the background saying "one more shot", this fan is wondering if he'll just get burned out again if given another year.

But like it was said in the promo during the beginning of the show, "Jeff Hardy has an opportunity to change this tragedy into a wrestling success story."

Tuesday, September 6, 2011

What's New in the 21st Century? Neurotically Yours

Web cartoonist Jon Mathers decided to reboot his already popular series (it's been around for years) Neurotically Yours.  So if you're wondering exactly why: http://www.youtube.com/watch?v=ev2aTi9sWAE&feature=relmfu.

While the new animation is extremely different, it's pretty much the same stuff.  Another cool thing he has done differently is combine all of his side projects into one thing; which is great for those of you who are 4Y Records fans.

Check it out.

Saturday, September 3, 2011

Vlog of Awesome #39: Santorini Greece adventure

August 2011, I traveled half way across the world to fly to Santorini Greece, to see my only sister wedding. This is the story, with some errors in the opening crawl, so dont mind that.


Be on the look out, i have to do a new one, a more serious one for my sister and new brother in law.

Monday, August 22, 2011

Originality in Movies/Video Games?

Just saw Conan this weekend.  Not bad, not that fantastic.  But oh God...Jason Momoa's ass...

Anyway makes you think about how many original movie ideas there actually are in the world today.  Lately we just been getting remakes, book to movie interpretations, or reboots (same damn movie, better graphics, or in 3D).  I would also give the same idea for video games, too.  A lot of the times there is a reboot of a series, some sequel of a successful older game, or a very similar theme and gameplay.  The only original game I have played recently was probably Infamous.  

But originality isn't fully lost on us.  Books are probably the only entertainment media going on right now that have plenty of original plots along with a few TV series.  But TV series are very interesting because we go through themes; the theme this time are detective, homicide crime solving mysteries.

I would personally love to see more original movies and possibly series spawning from these original movies.  But most importantly I really want to see more original games being made.  Sure I'll go get Devil May Cry and Tomb Raider, but if those are the only games I'm getting excited for, then I'll have to wait a long time to get my hands on them. 

Thursday, August 18, 2011

Gimmick is the New Innovation

Greetings Programs. Okay do you want to know what really grinds my gears? It’s the word gimmick. For some reason now every time something new comes around that’s even remotely cool it’s called a gimmick. I’m hearing this word tossed around mostly when it comes to video games and that’s why it’s starting to piss me off more then anything. I’m tired of reviewers saying that they’re worried something is more a gimmick then anything else. It seems like this gimmick revolution came about when the Wii came out with the motion controls. A new controller is not a gimmick. Let’s take a look shall we?

Okay so we go from NES to SNES and low and behold we have a new controller, one of the best controllers I might add, as well as 16-bit graphics. Did anyone say “I hope having four buttons and two shoulder buttons isn’t just a gimmick.” No! They said that’s fricken awesome! No one thought that the Rumble Pack or Dual Shock was a gimmick. So what was so different about the new things back then that they are called innovation and now they are simply called a gimmick?

What it seems like to me mainly is the video game press attacking Nintendo. Yes I do hear the word gimmick thrown out to Sony and Mircosoft on occasion but it seems to really be poor Nintendo that’s getting hit the most. What did they really want the Wii and DS successor to be? New graphics alone are boring. Sorry but Sony and Microsoft are examples of this. When I first got the PS3 the graphics didn’t impress me. They since have gotten better but they were just updated PS2 graphics. Even now with better graphics if you look at the way you play games on a basic PS3 and X-Box 360 (This is minus Move and Kinect) it really hasn’t changed in the last few generations. Game play on the PS3 is identical to the original PSX. The controller hasn’t even changed. X-Box and X-Box 360 are the same other then graphics. BORING!

So to me a gimmick is something that really doesn’t add or change the experience. So for example collector editions (which I do give into by the way) are gimmicks. They are a way to get you to buy the game without really adding to the game play. I mean the Batarang is nice but had I thrown that at my TV I’m sure one or both would have broken. This means the flip side, innovation, adds to the game play or the experience in someway. 3D, whether you like it or not….Hard Copy…ahem…adds to the experience and game play. The crazy tablet controller for the Wii U will add to the experience and if done well can make for one crazy gaming experience.

Overall what I’m trying to say is we really need to stop using the word gimmick when something new happens. If this keeps up then we’ll never get anything new. New is not always bad. The Wii U controller is innovative not gimmicky. The PS Vita is a new way of playing portable games and now just some gimmick to get people to buy there system. The Kinect is…..well just pointless.

End of Line

Thursday, August 4, 2011

Awesome Games in the 21st Century: No More Heroes (PS3 and XBox)

Wii had Travis Touchdown for a while, now it's our turn.  Ok to be honest you should know that Sony is my taste of the best so this is really just a quick summary of how the Playstation Move demo went.

The demo consisted of short introduction, long ass tutorial, and the first kill level. 

The controls for the Move system worked out well.  I would highly suggest using this with the two Move controllers instead of using just a regular controller for a secondary because it felt awkward.  It was like having a very easy to use control and having to navigate with something that I had to lay in my lap because it's too tiresome for just one hand.  Yeah yeah sexual joke, but just proves that it was annoying. The only buttons you really need on the regular controller regardless are just whatever is on the left side. (deep breath)  And that's really the best way I can describe this.

Other than that discomfort, there really isn't anything else to complain about.  The controls work well and aren't overly sensitive or not sensitive enough.  Not being used to motion sensing engines, I did find myself waving the controller around way too much in the beginning, but with all the crap I had to do, it pretty much worked out.  Charging up was a little weird, for some reason I had to really jerk that thing off harder than I think humanly possible.

The camera seemed to bug out here and there, but focusing on an enemy really did save the day and a lot of damage.  The final boss, though I understand was a first level, was actually a fun and trying experience.  Granted that I did play on Sweet, I think this would be somewhat challenging if I choose to play the full version, which I'm considering.

I'm sure many will argue that the original version is better, but the combat system is fun, I love the sound effects, the voice acting is fantastic, and overall I think the transition to the Move engine worked out very well.  Along with Catherine, I'm considering getting No More Heroes.  It's a good break from Infamous.

Tuesday, August 2, 2011

The Secret Origin of The Duke!

Ok, i know what your thinking, what it all means.

Who is The Duke?

Where did he come from?

Does it mean anything?

Well, kinda. The Duke is my alter ego, the voice in my head, a mixture of Duke Nukem, John Wayne, Duke Ellington and could have played football for Duke University. OK, that just makes no sense at all, but some parts are true. Who really is the Duke, and why do i call myself that? Well, its simple really. I didnt get it from John Wayne, or Duke Nukem, listen much to Duke Ellington or follow Duke University football. Back in 1996, my father returns from a Microsoft Convention where he came back with a lot of swag. CD cleaners, a plushie Pentium 2 doll, key chains for the different software companies, then i find this.
This was the comic that inspired my nick name. A comic i dont think anyone really knows about. What is it about this that got my attention all these years ago, what is it about??

Actually i dont know what this comic is about quite frankly. I get the fact that Duke was the mascot of the Java, a computer language developed by James Gosling at Sun Microsystems in 1995. I guess within the community they had to incorporate some kind of logo which can be used, and thats when Duke was created also to show off what Java is. Java is the whole reason we have motion on the internet. Java is the program that we have to upgrade to see curtain things on the net.

Why did he captivate my imagination into making an alter ego that represents everything i am and not, but this is the reason why i am the Duke, i found this comic to be enjoyible and rather silly at the time. Still to this day i have credited this as the reason why i am the Duke. Today, the Duke is more than just a silly nickname that i came up with for the purpose of internet friends to call me. The Duke is me, i am him, the Duke will always be me.

The Duke abides, since 96

Monday, August 1, 2011

Otakon: More Hyped than Bill Goldberg!!!

In 2007 I went to my first anime convention and it was a blast. The trip was so worth it even though we only went for one day. After that i decided that whatever anime convention I went to it would be a weekend event. Its been a good run of fun and good conventions but that streak ended finally with my recent trip to Otakon. The most hyped up convention if there has ever been one. I've been planning for since 2007 to go check it out because everyone told me that is the convention to go to. You like Katsucon eh? Well you need to go to Otakon then because its bigger and better. Well finally the time had come and the group I went with were all Otakon virgins as well so we were all hyped.

Our trip down was horrid starting off with our friend stepping in dog crap which we all believe now was an omen. Rest stops with some kind of winged insects. Getting super lost in New York City, and getting poured on at the good ol' Vince Lombardi. I believe the gods were trying to warn us to turn back and that rain was their tears of sadness that we didn't heed the warnings. Upon a 8 am arrival and a night of no sleep we were told our room would not be ready till 3 or 4. Fine i get that, then we have to walk 15 minutes in 100 degree weather to get to the con even though we reserved the con hotel. When we finally check in we find out the hotel charges an insurance fee of 25 dollars a night and you will be reimbursed upon departure.

The lines at the convention were probably the main speciality of the con itself because everything had a ridiculous line. The dealers room the first time we went had a 30 minute wait at least. This was by far the biggest dealers room I've encountered yet but every table was just about exactly the same with all the same overpriced items and figures. The entrance to artist alley was an absolute death trap with one stairwell to enter and exit, not a set, not a pair, just ONE stairwell with a man telling you "stay on the left if you fall i'm not responsible and I will tell you that if you get hurt". Another thing was the lack of really no interesting panels at all. Yeah there were voice actors and what not but most of those panels get boring fast with the excess of fanboys and fangirls looking to not ask a real question ever. Maybe if they had some Nerdfit or something there i would've been able to enjoy it more but we will never know.

The straw that broke the camels back this weekend though was leaving the convention. Upon checking out of my hotel I was told that my change back from my deposit would 33 dollars...out of the 50 I was told I would receive back. The excuse given to me was that the extra 17 payed off the rest of my bill. A remaining balance would have been something to tell me before doing it. So out of that 33 i got to keep 13 for food budget for the rest of the day. On top of that we were told we would pay 52 dollars for two days parking friday to saturday and saturday to sunday. Upon checking out from that we are told we have to pay for the rest of sunday as well because we were there longer than three hrs I guess so bye bye aforementioned 52 dollars hello 78. Then it was all traffic and gas and long lines at rest stops and another lost adventure in NYC. Finally the Otakon horror ended around 10:50 when i got home about 3 hrs later than anticipated due to traffic.

The main thing that really just upset me was that I went to Otakon expecting the very best I could get out of a con. I had more fun at anime boston than i did Otakon. At first I thought maybe I didn't enjoy it because it overwhelmed me with its massiveness. But then I realized what really annoyed me was that for a super con it was just like all the rest.

Saturday, July 30, 2011

Childless in the 21st Century?

Just read an interesting article on Yahoo.  What do you think of childless businesses?

Many businesses are starting to rethink their customer base.  Have you ever felt embarrassed or just annoyed if you're on a date with someone you really want to impress and a child starts screaming his head off in the booth next to you?  Yeah, it's a lot like that.

Unfortunately, as you can imagine, a few places have been going too far (matter of opinion).  Referenced in the linked article above, a few condos were even considering having some outdoor areas child-free let alone a few movie theaters banning children under 6, but they do have their own designated baby days.  These might sound too harsh for some, but necessary for others. 

Personally I believe this is a good idea, but if it grows into a huge swarm of local businesses having this similar theme, where will the kids go?  While this new generation is having more childless couples commonly, it is giving them enough voices to coax businesses into having childless restaurants, diners, cinemas, and even first class flights.

Because of this trend it is giving some thought to how our population will be in a few years.  We are in a way like Japan; Japan having a population with less children now because of this new generation settling into career fueled lives and having no time for children between their jobs, keeping up their own houses, and even their marriages.  It could lead into a deficit of people in the next generation, which in a way can be good for the economy and environment with less resources being used up.  Some say that with improved birth control and rights for abortion America is having a baby plunge for this reason, too.

While I do approve of some places being baby free, I do think that some other places have a better idea of handling this.  For example one grocery store in the article mentioned that they have their own "child center" for parents to drop off their kids if they really need to shop without them.  I feel that these places need to come back, and I wouldn't be surprised if separate rooms for families and childless customers will be available in the near future.